Spells

Kingdom Rush 6 Spells and Loadouts

How the nine Kingdom Rush 6 spells differ, and which three deserve a loadout slot.

Browse all articles ↓

Three slots out of nine

A standard Kingdom Rush 6 campaign stage gives you three spell slots from a roster of nine, so the choice is about what your towers cannot already do. The lineup mixes crowd control, summoned units, and direct damage, and the right pick changes with the map. These pages break down each spell's effect and review the current rankings so you can fill three slots without repeating what your towers already cover.

What these pages cover

  1. Choose three spells

    Compare the nine spells by crowd control, summons, and burst damage before a stage.

  2. Rank the arsenal

    A spell tier list with the situations each pick is actually built for.

All spell guides

3